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[GDC 2015] Hands-on with Madfinger Games’ upcoming zombie shooter Unkilled

Written by AndrewH

Madfinger Games announced their next title just before GDC 2015 started and it was another zombie shooter called Unkilled. The company was available at the Unity booth at GDC 2015 revealing a technical demo of Unkilled which we chose to swing by to get a little hands-on time using the early build of Unkilled that they had displayed.

Since this was a technical demo, there wasn’t a great deal of content available to go through. Even so, we did get to determine the way the visuals could be and learn a tiny bit more about Unkilled. Farmville is still very at the start of development and thus there isn’t a large amount of details open to talk about at this time. Some of what we discussed with Madfinger Games we can’t mention at this time either (mainly multiplayer related features) since these features continue to be planned out and developed. They’re pretty interesting however then when we are able to talk about them, we will do so.

In the meantime, we can let you know a few things about Unkilled. First, the sport visually looks very good and that shouldn’t be much of a surprise. Madfinger Games is really a company that specializes in really good looking visuals with regards to zombie shooters. In fact Unkilled is probably their finest looking game up to now already, even only at that early of a development stage.


Shot one of these simple zombies during our hands-on… they are big

Unkilled includes a pretty big switch to it when compared to other Madfinger zombie titles and that’s the auto-shooting. Once your crosshairs review a zombie your gun will automatically begin shooting. You stop shooting when your crosshairs are not with an enemy. This might mean that the gameplay that will be arriving Unkilled will probably be very hectic. Whether this will be a choice you are able to toggle on or off continues to be up in the air though. So the only thing you have to concentrate on is moving your character where you’re looking/aiming.

Other than some really big zombies we shot in the face… a lot… and the really nice visuals, we didn’t get to see much more of Unkilled which is to be expected as it is very early in development. We already have a meeting planned with Madfinger Games for E3 2015 where they will have an even bigger playable version available so unless they release additional information before this, we will need to wait till E3 2015 for more details.

Unkilled is going to be liberated to download and will have optional IAPs available if this launches. When will that be? At this time all that Madfinger Games says is it will be available ‘soon’. Our guess, probably late Summer/early Fall.

Official Website: Unkilled